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Developer(s)FarSight Technologies
Publisher(s)Crave Entertainment
Platform(s)PlayStation 2, Xbox
  • NA: August 26, 2003 (PS2/Xbox)
  • PAL: March 19, 2004 (PS2)
  • PAL: March 26, 2004 (Xbox)
Mode(s)Single-player, multiplayer

Mojo! is a 2003 puzzle video game released for PlayStation 2 and Xbox. The player controls a marble through a series of traps in order to break all of the colored blocks in a level. It is somewhat similar to Super Monkey Ball, Marble Blast Gold, and Marble Madness, yet is much different and provides a much larger set of puzzles and obstacles to solve. Players receive a bonus if they beat a level in a certain amount of time. There are 100 levels included in the game, and a few multiplayer modes. There is also a stage editor where players can create all new levels. The PlayStation 2 version was issued on CD while the Xbox version was issued on DVD.[citation needed]


Mojo! received mixed reviews from critics. On Metacritic, the game holds a score of 63/100 for the PlayStation 2 version based on 7 reviews, indicating "mixed or average reviews".[1] On GameRankings, the game holds scores of 65.46% for the PlayStation 2 version based on 12 reviews,[2] and 65.50% for the Xbox version based on 4 reviews.[3]


  1. ^ a b "Mojo! for PlayStation 2 Reviews". Metacritic. Retrieved 7 December 2017.
  2. ^ a b "Mojo! for PlayStation 2". GameRankings. Retrieved 7 December 2017.
  3. ^ a b "Mojo! for Xbox". GameRankings. Retrieved 7 December 2017.
  4. ^ Navarro, Alex (26 August 2003). "Mojo! contains a number of frustrating and repetitive elements that keep it from being truly enjoyable". GameSpot. CBS Interactive. Retrieved 12 October 2015.
  5. ^ Jeremy, Dunham (29 July 2003). "Does Crave's budget puzzler relive Marble Madness or Consumer Madness? Find out inside". IGN. Retrieved 12 October 2015.
  6. ^ Reyes, Francesca (March 2004). "Cheap thrills for all!". Official Xbox Magazine. No. 29. Future plc. p. 81. ISSN 1534-7850. Retrieved 12 October 2015.